General discussion(13 posts)(13 posts)
sadly it don't have the mods I want from steamworkshop :(
This article will show you the steps you need to take before you can start actually modding, and also the steps you can take after you are done modding, to pack and publish your mod.
(13 posts)
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LordMaddog
LordMaddog Sorry, data for given user is currently unavailable. Please, try again later. View profileView wishlistStart conversationInvite to friendsInvite to friendsAccept invitationAccept invitationPending invitation..User since {{ user.formattedDateUserJoined }} Friends since {{ user.formattedDateUserFriended }} Unblock chat User blocked This user's wishlist is not public.You can't chat with this user due to their or your privacy settings.You can't chat with this user because you have blocked him.You can't invite this user because you have blocked him.From United States
So my brother bought StarBound for me today and I'm loving it.
It's a awesome game And has many amazing moders that have made even better.
But after spending some time getting Mods from starbounds main site I wen't to check out steemworkshop and found it has even more good mods most of witch I can't get any were ells!
Ive tried steam workshop downloaders but I get this
The game that this item belongs too does not allow downloading of its items..BUMMER!
WTH? thats just wrong!!
I hate steam!
Is there any way I can get around there BS so I can download awesome PLAYER Created content from their site?
It's a awesome game And has many amazing moders that have made even better.
But after spending some time getting Mods from starbounds main site I wen't to check out steemworkshop and found it has even more good mods most of witch I can't get any were ells!
Ive tried steam workshop downloaders but I get this
The game that this item belongs too does not allow downloading of its items..BUMMER!
WTH? thats just wrong!!
I hate steam!
Is there any way I can get around there BS so I can download awesome PLAYER Created content from their site?
noir_7
noir_7 Sorry, data for given user is currently unavailable. Please, try again later. View profileView wishlistStart conversationInvite to friendsInvite to friendsAccept invitationAccept invitationPending invitation..User since {{ user.formattedDateUserJoined }} Friends since {{ user.formattedDateUserFriended }} Unblock chat User blocked This user's wishlist is not public.You can't chat with this user due to their or your privacy settings.You can't chat with this user because you have blocked him.You can't invite this user because you have blocked him.From United States
LordMaddog
LordMaddog Sorry, data for given user is currently unavailable. Please, try again later. View profileView wishlistStart conversationInvite to friendsInvite to friendsAccept invitationAccept invitationPending invitation..User since {{ user.formattedDateUserJoined }} Friends since {{ user.formattedDateUserFriended }} Unblock chat User blocked This user's wishlist is not public.You can't chat with this user due to their or your privacy settings.You can't chat with this user because you have blocked him.You can't invite this user because you have blocked him.From United States
noir_7: http://www.nexusmods.com/starbound/?
Ya I love nexus! sadly it don't have the mods I want from steamworkshop :(
wizisi2k
wizisi2k Sorry, data for given user is currently unavailable. Please, try again later. View profileView wishlistStart conversationInvite to friendsInvite to friendsAccept invitationAccept invitationPending invitation..User since {{ user.formattedDateUserJoined }} Friends since {{ user.formattedDateUserFriended }} Unblock chat User blocked This user's wishlist is not public.You can't chat with this user due to their or your privacy settings.You can't chat with this user because you have blocked him.You can't invite this user because you have blocked him.From United States
Where's there's nexus mods, you can probably put steam workshop mods. I own it on Steam so cannot say. I would test with gal civ III but the GOG release sees steam workshop content (might be how I got the DLC across)
nightcraw1er.488
nightcraw1er.488 Sorry, data for given user is currently unavailable. Please, try again later. View profileView wishlistStart conversationInvite to friendsInvite to friendsAccept invitationAccept invitationPending invitation..User since {{ user.formattedDateUserJoined }} Friends since {{ user.formattedDateUserFriended }} Unblock chat User blocked This user's wishlist is not public.You can't chat with this user due to their or your privacy settings.You can't chat with this user because you have blocked him.You can't invite this user because you have blocked him.From United Kingdom
LordMaddog: So my brother bought StarBound for me today and I'm loving it.
It's a awesome game And has many amazing moders that have made even better.
But after spending some time getting Mods from starbounds main site I wen't to check out steemworkshop and found it has even more good mods most of witch I can't get any were ells!
Ive tried steam workshop downloaders but I get this
The game that this item belongs too does not allow downloading of its items..BUMMER!
WTH? thats just wrong!!
I hate steam!
Is there any way I can get around there BS so I can download awesome PLAYER Created content from their site?
There's not much you can do about it. If the modder only wants to support Workshop then that is the only legal place you will find them. Unfortunately Steam wants to monopolise on that as well, and if its not them its Bethsnet, or the upcoming OriginNet (no evidence for that, but they all follow steam). Wouldn't be surprised if months down the line some half baked Galaxy attempt is made by Gog also - remember we all want to be steam.It's a awesome game And has many amazing moders that have made even better.
But after spending some time getting Mods from starbounds main site I wen't to check out steemworkshop and found it has even more good mods most of witch I can't get any were ells!
Ive tried steam workshop downloaders but I get this
The game that this item belongs too does not allow downloading of its items..BUMMER!
WTH? thats just wrong!!
I hate steam!
Is there any way I can get around there BS so I can download awesome PLAYER Created content from their site?
phaolo
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Catrhis
Catrhis Sorry, data for given user is currently unavailable. Please, try again later. View profileView wishlistStart conversationInvite to friendsInvite to friendsAccept invitationAccept invitationPending invitation..User since {{ user.formattedDateUserJoined }} Friends since {{ user.formattedDateUserFriended }} Unblock chat User blocked This user's wishlist is not public.You can't chat with this user due to their or your privacy settings.You can't chat with this user because you have blocked him.You can't invite this user because you have blocked him.From Italy
Don't wanna be cheeky here, but there is a very simple and effective way to download from steam workshop, regardless if you posses the game on steam or not, easy to find on google too:
http://steamworkshopdownloader.com/
Just paste there the url of the mod you want, done
There are only two things to know
- For the site to work correctly you must disable scripts blocker, like ghostery, the site is safe, just the usual google analytic that infest half internet
- The url must be taken after pressing the description button on the mod page, that's the correct base url you need
Of course it's fully free, and you still need the full game to make use of it. To clarify, you can't download the game from that site, only mods from the workshop
If you bought the game you should be able to enjoy to it's fullest, without ridiculous limitation like the workshop. Just don't upload the mod anywhere else if the author don't want to for..reason(s)™
Last thing, before someone ask, yes gabe know about it and don't give a f**k, so the puritans are cordially invited to not scream the 6 letter word, in untrue and frankly, no one care
http://steamworkshopdownloader.com/
Just paste there the url of the mod you want, done
There are only two things to know
- For the site to work correctly you must disable scripts blocker, like ghostery, the site is safe, just the usual google analytic that infest half internet
- The url must be taken after pressing the description button on the mod page, that's the correct base url you need
Of course it's fully free, and you still need the full game to make use of it. To clarify, you can't download the game from that site, only mods from the workshop
If you bought the game you should be able to enjoy to it's fullest, without ridiculous limitation like the workshop. Just don't upload the mod anywhere else if the author don't want to for..reason(s)™
Last thing, before someone ask, yes gabe know about it and don't give a f**k, so the puritans are cordially invited to not scream the 6 letter word, in untrue and frankly, no one care
Post edited July 24, 2016 by Catrhis
Xerafex
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Catrhis:
However, the problem is that you can't download Starbound mods this way.Catrhis
Catrhis Sorry, data for given user is currently unavailable. Please, try again later. View profileView wishlistStart conversationInvite to friendsInvite to friendsAccept invitationAccept invitationPending invitation..User since {{ user.formattedDateUserJoined }} Friends since {{ user.formattedDateUserFriended }} Unblock chat User blocked This user's wishlist is not public.You can't chat with this user due to their or your privacy settings.You can't chat with this user because you have blocked him.You can't invite this user because you have blocked him.From Italy
Catrhis:
Xerafex: However, the problem is that you can't download Starbound mods this way. Sad if true, but at least it's working for other games and it was worth mentioningRusty_Gunn
Rusty_Gunn Sorry, data for given user is currently unavailable. Please, try again later. View profileView wishlistStart conversationInvite to friendsInvite to friendsAccept invitationAccept invitationPending invitation..User since {{ user.formattedDateUserJoined }} Friends since {{ user.formattedDateUserFriended }} Unblock chat User blocked This user's wishlist is not public.You can't chat with this user due to their or your privacy settings.You can't chat with this user because you have blocked him.You can't invite this user because you have blocked him.From United States
Catrhis: Don't wanna be cheeky here, but there is a very simple and effective way to download from steam workshop, regardless if you posses the game on steam or not, easy to find on google too:
http://steamworkshopdownloader.com/
Just paste there the url of the mod you want, done
There are only two things to know
- For the site to work correctly you must disable scripts blocker, like ghostery, the site is safe, just the usual google analytic that infest half internet
- The url must be taken after pressing the description button on the mod page, that's the correct base url you need
Of course it's fully free, and you still need the full game to make use of it. To clarify, you can't download the game from that site, only mods from the workshop
If you bought the game you should be able to enjoy to it's fullest, without ridiculous limitation like the workshop. Just don't upload the mod anywhere else if the author don't want to for..reason(s)™
Last thing, before someone ask, yes gabe know about it and don't give a f**k, so the puritans are cordially invited to not scream the 6 letter word, in untrue and frankly, no one care
For me it doesn't seem to work on all games though for example the mods in http://steamcommunity.com/app/244160/workshop/ says 'The game that this item belongs too does not allow downloading of its items..BUMMER!' when ran through the steamworkshopdownloaderhttp://steamworkshopdownloader.com/
Just paste there the url of the mod you want, done
There are only two things to know
- For the site to work correctly you must disable scripts blocker, like ghostery, the site is safe, just the usual google analytic that infest half internet
- The url must be taken after pressing the description button on the mod page, that's the correct base url you need
Of course it's fully free, and you still need the full game to make use of it. To clarify, you can't download the game from that site, only mods from the workshop
If you bought the game you should be able to enjoy to it's fullest, without ridiculous limitation like the workshop. Just don't upload the mod anywhere else if the author don't want to for..reason(s)™
Last thing, before someone ask, yes gabe know about it and don't give a f**k, so the puritans are cordially invited to not scream the 6 letter word, in untrue and frankly, no one care
Xerafex
Xerafex Sorry, data for given user is currently unavailable. Please, try again later. View profileView wishlistStart conversationInvite to friendsInvite to friendsAccept invitationAccept invitationPending invitation..User since {{ user.formattedDateUserJoined }} Friends since {{ user.formattedDateUserFriended }} Unblock chat User blocked This user's wishlist is not public.You can't chat with this user due to their or your privacy settings.You can't chat with this user because you have blocked him.You can't invite this user because you have blocked him.From Denmark
Catrhis:
Yes, it's really sad. Gabe just hates non Steam users. :-(Pheace
Pheace Sorry, data for given user is currently unavailable. Please, try again later. View profileView wishlistStart conversationInvite to friendsInvite to friendsAccept invitationAccept invitationPending invitation..User since {{ user.formattedDateUserJoined }} Friends since {{ user.formattedDateUserFriended }} Unblock chat User blocked This user's wishlist is not public.You can't chat with this user due to their or your privacy settings.You can't chat with this user because you have blocked him.You can't invite this user because you have blocked him.From Netherlands
Ask the modders of the mods you want to upload them on Nexus as well
0Grapher
0Grapher Sorry, data for given user is currently unavailable. Please, try again later. View profileView wishlistStart conversationInvite to friendsInvite to friendsAccept invitationAccept invitationPending invitation..User since {{ user.formattedDateUserJoined }} Friends since {{ user.formattedDateUserFriended }} Unblock chat User blocked This user's wishlist is not public.You can't chat with this user due to their or your privacy settings.You can't chat with this user because you have blocked him.You can't invite this user because you have blocked him.From Germany
Pheace: Ask the modders of the mods you want to upload them on Nexus as well
And write to the devs/studio that, having bought the game, you feel like your version is made inferior by them disallowing access to these mods and that you only want to support GOG. Maybe they can start to allow downloading the mods using unofficial methods.Pages:
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General discussion(13 posts)(13 posts)(13 posts)
Just thought I would share some advice for an annoying bug with Skyrim and the Steam Workshop not working as intended, as I think it's a common problem but I can not for the life of me find people talking about it. I had subscribed to a good 40+ mods in the workshop but whenever I would start the game the mods would never install. I went online and everything I could find said that when you started the launcher you would see it telling you in the bottom right corner that it was installing and that you would get a message saying when it was done. Well that never happened. Turns out that even though I never got the message of it telling me that it was installing the mods it was still downloading them, I just had no way of knowing.
So if your mods are not installing, just launch the game and let it sit at the launcher for a few minutes; even if it looks like it's not doing anything. To make sure things are being installed, just click on the 'Data Files' button and you should see them starting to propagate as they download. Until they fix it the only way to make sure they are all installed is to go to your subscription list and make sure the number of subs you have match up with the number of installed mods listed in 'Data Files'.
I'm sure not everyone has this problem, but I'm even more sure I can't be the only one who has had this annoying 'glitch'. Thought I would try to save a few people some time hunting around for answers. Everything I found just said that it should work a certain way, but never gave suggestions on how to resolve it should it not. Hope this saves some folks some time.
- 1Quick Navigation
- 1.1Step 1 - Unpacking Assets
- 1.2Step 2 - Setting Up Your First Mod
- 1.3Step 3 - Modding
- 1.4Step 4 - Packing your mod
Modding
This article will show you the steps you need to take before you can start actually modding, and also the steps you can take after you are done modding, to pack and publish your mod.
You will need a text editor that is not the Windows included notepad.exe, as it does not support UNIX line endings. Do not use a word processor such as MS Word instead of a text editor. Only UTF-8 is supported, other encodings are likely to cause crashes. Optionally, for easier packing and unpacking of mods and assets, you may use ModPackHelper (available for Windows and Linux).
Step 1 - Unpacking Assets
Furious Koala introduced a .pak format which improves loading times and eases mod distribution. This means we need to unpack the assets before we can start modding.
Note - This step will not remove or change your packed.pak file, but simply extract its content for use as reference material. Changes you make to the unpacked assets will have no effect on your game.
Windows
Current as of Version 1.3.1, June 5th, 2017
- Open up the main directory folder for Starbound.
- Shift + right-click within the folder and select Open Command Prompt/Windows Powershell or equivalent (depends on Windows version).
- Type the following into Command Prompt/Windows Powershell:
.win32asset_unpacker.exe '.assetspacked.pak' '._UnpackedAssets'
- Command Prompt/Windows Powershell will do nothing until asset_unpacker.exe has finished, this will take a while on most computers.. There are no progress updates.
- Once Command Prompt displays a message equivalent to this, 'Unpacked assets to UnpackedAssets in 250.063s,' you can close the program and move on to creating mods.
Notes
- If purchased from Steam, the location of the main Starbound directory folder typically looks like this:
SteamsteamappscommonStarbound
- The text typed into Command Prompt are three directory locations:
- The location of asset_unpacker.exe, which is the program that does all of the unpacking.
- The location of Starbound assets, or Mod assets, to be unpacked.
- Where you want the unpacked assets to be dumped. This third string can be changed to whichever location or name you prefer.
It is advised to read the Unofficial Modding E-book instead, available on Chucklefish Forums. http://community.playstarbound.com/resources/unofficial-modding-ebook-2-0.2930/
Mac
Current as of version 1.3.0, June 13th, 2017
If you have purchased Starbound from Steam, then these instructions will work. Otherwise you will have to find your Starbound assets folder and apply the file paths to these instructions.
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- Open Terminal.app in OS X (hopefully you have 10.7 or higher)
- Type
cd ~/Library/Application Support/Steam/steamapps/common/Starbound/assets
Now you are in the assets folder. - You need to create a new folder here where you want your unpacked assets to end up. Type
mkdir unpacked
- Now you need to navigate to the asset_unpacker. Type
cd ./osx
- Type
./asset_unpacker ./assets/packed.pak ./assets/unpacked
(The asset_unpacker should finish anywhere from 1 to 500 seconds depending on your computer, so let it work. If it takes longer than 20 minutes, quit Terminal.app and start over. If retrying doesn't work, then you have an issue external to the asset_unpacker.) - In Finder browse to your unpacked folder by clicking on 'Go' on the menu bar, holding the [alt/option] key on your keyboard (this will show Library, which is usually hidden), clicking on Library, then browsing to -> Application Support -> Steam -> steamapps -> common -> Starbound -> assets -> unpacked (sound familiar?).
It is highly recommended that you make a backup copy of your original, working packed.pak before you mod and pack.
Starbound Workshop Mods Not Working On Iphone
To pack, do exactly the same steps as mentioned above (minus making a new folder 'unpacked'), but when you get to step 5, where you actually unpack the packed.pak file:
- Type
./asset_packer ./assets/unpacked ./assets/packed.pak
Linux
Current as of version 1.2.3b, May 26th, 2017
- Open the main directory of starbound in your shell (i.e. /home/clate/.steam/steam/steamapps/common/Starbound if purchased on steam)
- Type the following into your shell:
linux/asset_unpacker assets/packed.pak unpacked_assets
- linux/asset_unpacker is the path to the executable
- assets/packed.pak is the path to the packed assets
- unpacked_assets is the name of the directory, where it'll extract the files in. If the directory doesn't exist, it'll be created.
- There is no progress bar while unpacking, but after completion, it'll print something like this:
Unpacked assets to unpacked_assets in 70.0567s
- After that message appears, you can close the shell (if you want to ;) ) and start creating mods.
Step 2 - Setting Up Your First Mod
_metadata file
This file is entirely optional.
Now that you have a file to tell the game that the mod will load the contents inside, the next step would be to add a _metadata file.The _metadata file is to tell the user who installed the mod the general information about the mod when they check the mod list on the Starbound title screen. This will list the username, the version of the mod, the link to the mod's page and a description of the mod along with who made it.
Behavioral profile example. Create a file called '_metadata' or '.metadata', not '_metadata.txt'! Or else it wont work.
Open the file inside a text editor and paste this information in:
Entry | Description |
---|---|
version | The version number of your mod. |
friendlyname | This is the name that will show up in the mod list menu. |
link | A URL that links to the mod. |
steamContentId | This is the unique id that steam uses, if you are not putting the mod up onto steam's workshop, leave this blank. |
name | (If anyone knows what this argument is for, please update this!) |
description | This is the description of the mod. type 'n' for a new line. |
author | The author of the mod, put in your name here. |
Step 3 - Modding
Tutorials
Reference Pages
If you did everything right, Starbound should load your new mod the next time you run it. If the game crashes, or your changes are not found in the game, check your starbound.log file.
Step 4 - Packing your mod
Change individual icon size windows 10. Before publishing your mod, it is better to pack it as a single <modname>.modpak file.This process is recommended because it simplifies the installation (drop the file in the Starbound/mods/ folder). The alternative is to just put all the files into a zip archive.
To assemble your mod into a modpak, follow bartwe's post or use ModPackHelper:
Windows/Linux with ModPackHelper
- Follow what is described in #Step 1 - Unpacking Assets (Depending on your operating system).
- When script is launched, choose action 1].
- Then select the mod you want to pack (If your mod folder does not contain a .modinfo file, it will not show as a choice).
- Press Enter. The mod is available in the Starbound/giraffe_storage/mods/ folder as <modname>.modpak.
Step 5 - Publishing
Only one thing left to do - publish your mod! To do this, go to the official modding forums, select 'add mod' in the upper right hand section, select the category of your mod, fill out the information form and hit save. It is that easy.
There are other places mods can be uploaded, or you can just share it with friends. What you do with your mod is up to you!
External links
- Chucklefish Forums: How to successfully pack and unpack .pak files
- Chucklefish Forums: Getting started in making mods for Starbound
- Chucklefish Forums: Unofficial Modding Ebook 2.0
- Chucklefish Forums: ModPackHelper
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