Tossing around the chaotic energies of the universe can be dangerous if you don't know what you're doing. Alright, alright—it's still really dangerous even when you do know what you're doing. But with the help of this guide, you can make it more dangerous for your enemies than it is for yourself and your friends. And that's really what matters in the end, isn't it?
Like hot chocolate and marshmallows, our Embermage guide is best-used in conjunction with our Torchlight 2 Class Guide , which will be updated with new builds as we hatch them.
A note on respecs
By default, Torchlight 2 only allows you to respec your last three skill points (at a steep cost). Thus, you may already be so far in that these builds are impossible to use. Luckily, if you want the freedom to redistribute all of your skill points at any time, the game supports it. You'll just have to follow a few steps. NOTE: This will give your character a visible cheater flag beside your name in multiplayer, just like editing the stats file does. Some people have a problem with that. Others don't. Just a fair warning.
- Find your Torchlight 2 save folder, usually under Documents/My Games/Runic Games/Torchlight 2/save.
- Open settings.txt, and find the line that says 'CONSOLE :0', which should be third from the top. Change it to 'CONSOLE :1'.
- Save the text file, load up a character, and hit INSERT to bring up the console. Type 'ITEM RespecPotion'. It will appear at your feet.
- Quaff away to refund all spent skill points. This also has the benefit of letting you choose your starting attack skill on a new character, instead of having to use the default one.
- It's also worth noting that, as far as we can tell, only characters that actually use the spawn item command will be cheater flagged. Just enabling the console shouldn't mess up your whole account.
Got it? Good.
All of the following builds have been tested on Veteran difficulty.
Embermage Build: The Stormbringer
Utter chaos. This build will give your enemies nowhere to run and nowhere to hide, flooding the screen with torrential damage in enough shapes and colors to make the National Weather Service throw up their hands in defeat. It lacks stun attacks, but you should be doing enough damage over a wide enough area that your crowd control is essentially: 'The crowd is now dead.'
Gear Choice
I like staves, but this build can work just as well with dual wands. Go with whatever will get you the most damage output and mana sustainability. You'll need a lot of mana.
Stat Points
Remember three seconds ago when I said you'll need a lot of mana? Still true. Deals on new york magazine. Put at least three stat points into Focus every level until it gets up around 90 (ignoring gear). The remaining two points can be distributed however you want to shore up your other stats: don't let Vitality get too far below two thirds of your total level if you don't just really enjoy dying. Dexterity gives you dodge chance, which never hurts. And strength can come in handy if and when you do run out of mana and have to whack things.
Levels 1-25
Your core skill starting off is going to be Prismatic Bolt (Storm tree). Combine it with some points in Charge Mastery (Inferno tree) and Hailstorm (Frost tree). Once you hit 14, grab Thunder Locus (Storm). By combining it with Hailstorm , you can start to create vast areas of static damage, or layer them to spell impending doom for everything in a small area. All the while, flood the affected region with Prismatic Bolts .
Any spare points you find yourself with can go into Elemental Attunement (Inferno) and Lightning Brand (Storm). Avoid Shocking Burst . As far as I can tell, across all four classes, it is the most useless skill in the game.
Levels 26-50
Other than picking up Death's Bounty (Storm), which you should prioritize immediately until it hits Tier 2, and Shockbolts (Storm), this is a good time to focus on your passives. Lightning Brand in particular should get some attention, as you'll be replacing Prismatic Bolt with Shockbolts in many scenarios. If you're okay with using respec potions, I would even go so far as to pull all of your points out of Prismatic Bolts once Shockbolts unlocks, and put the latter on right mouse. There will still be some times when Prismatic Bolts are better, such as a large group of enemies in a very wide open area, though, so it's up to you.
Free points can be dropped into Prismatic Rift (Storm), especially if you're having survivability issues.
Levels 51-100
As you continue to max everything mentioned above, you might as well pick up Firestorm (Inferno) to complete your Raining Death From the Sky Trifecta. Because why the hell not, right? This is also the point at which I'd commit to either wands or staves (if you haven't already) and start putting points in the corresponding passive. Staff Mastery (Frost) will get you more bang for your buck out of your elemental attacks, while Wand Chaos (Storm) will add more insanity to every battle.
Beyond that, you could invest some more in the Frost tree and in passives like Ice Brand , but only if you've taken enough freezing skills to make it worth the points. Shocking Orb (Storm) is another fun one to mess around with, sending it lumbering through your thundering killzone before flooding its wake with Shockbolts . Try to always live by the rule of thumb that if there is anything on screen that is not being electrocuted, frozen, burned, or killed in some other horrible way, you're probably doing it wrong.
Posted by3 years ago
Archived
I am playing through TL2 for the first time (veteran difficulty) and decided to go with a summoner build on the engineer. Can you guys look at my build and let me know what improvements I can make? See below for pictures.
- I went full vitality since I don't need strength, focus, nor dexterity for a summoner build (right?)
- Nothing here seems to contribute to a summoner build
- Healing Bot is awesome, especially its aid in mana recovery
- Spider Mines make things explode and I like that
- Gun Bot shoots things
- Sledge Bot is big, scary, and cute and smashes things for me
- Bulwark just because I can
- Immobilization Copter is pretty useful imo - slows things down
- I chose Aegis of Fate over Forcefield because my build generates very little charges
Gameplay:
- Spam all my minions until mana is low
- My weapon is always a 1 handed weapon with a very high attack rate and at least one socket. I equip socketables that steal X mana per hit, so I do not really care about the DPS of the weapon - I use it solely for regenerating mana.
- My other equipment is usually geared towards Pet & Minion bonuses or Mana bonuses/regeneration
Any tips would be appreciated!
7 comments
I say, dear chaps and dames! Have you found yourself perplexed by the intricacies of delivering steampunk justice to the curs and filth of the monster hordes in Torchlight 2? Well, as luck would have it, you need look no further than this build guide to increase your brigand demolition quotient by fourfold! Have at it!
Just as any great machine runs best on high-quality fuel, our Engineer build guide is assembled to be used in conjunction with our Torchlight 2 Class Guide , which will be updated with new builds as they are come off of our assembly line.
A note on respecs
By default, Torchlight 2 only allows you to respec your last three skill points (at a steep cost). Thus, you may already be so far in that these builds are impossible to use. Luckily, if you want the freedom to redistribute all of your skill points at any time, the game supports it. You'll just have to download a simple mod..
- Make sure your cross-character stash is empty, as this process will overwrite it. This can be easily accomplished by creating a new character, and moving everything from the shared stash into their personal stash.
- Download the file here , and extract it to DocumentsMy GamesRunic GamesTorchlight 2save[Long string of letters and numbers]. When it asks to replace the existing file, say yes.
- Your shared character stash will now be filled with Respec Potions. Quaff away to refund all spent skill points. This also has the benefit of letting you choose your starting attack skill on a new character, instead of having to use the default one.
- Unlike the similar method that uses console commands, this will not flag your character as a cheater in multiplayer.
Got it? Good.
All of the following builds have been tested on Veteran difficulty.
Engineer Build: The Gentleman With The Large, Flaming Object
A proper gentleman need be well-educated, practice good dental hygiene, and always be prepared to set large numbers of ruffians screaming through the air in flames with a nice whack from his trusty tools of mayhem. This build will make you a master of the melee, the foremost at fisticuffs; turning iron jaws to glass with the power of smoke and steam.
Gear Choice
Great weapons are essential, you need not tarry with diminutive odds and ends. Greataxes, greathammers, greatswords, and polearms will all serve your purposes nicely. Bonus fire damage, bonus electric damage, and armor penetration are always fine choices.
Stat Points
Having your wits about you will carry you just so far - you also need to be strong of arm to handle the kind of hardware this build requires. Two points per level, and often more, should go into Strength. Do not neglect Vitality, either, as you will more often than not be right in the thick of things, being attacked from all sides. Focus is important as well, to keep your machines of destruction running on pure, high-grade mana. And throw Dexterity a point now and then, just so it doesn't feel left out.
Nasha movie torrent dawnload. Levels 1-25
The key skills that make up this well-oiled demolition engine are Flame Hammer and Ember Hammer (Blitz tree). The former is your raw damage stand-by, while the latter will clear away those pesky shields right quick. Remember to use Ember Hammer only when your charge is high and the need is immediate, as it does not build charge. Passives like Heavy Lifting and Supercharge (Blitz), as well as Fire and Spark (Construction), also demand attention, increasing your pain output with large, unwieldy objects and giving you more charge to kick those damage skills into overdrive.
Once Onslaught (Blitz) unlocks at 21, add it to your priority list as it provides excellent battlefield mobility, a must for any front-line fighter in Torchlight 2.
Levels 26-50
Ember Reach (Blitz) should join your arsenal as a way to lock down those pesky ne'er do wells that have the audacity to turn and flee from an honorable duel. Storm Burst (Blitz) can give you a differently-flavored movement skill, but I find it too redundant to use at the same time as Onslaught , so grab a respec potion if you want to try it out and pick one or the other. Dynamo Field and Overload (Aegis) make a devastating combo with Onslaught , but will require you to neglect your passives to get them up to speed.
Levels 51-100
You should now be able to start maxing your passives, or the Onslaught/Dynamo Field/Overload combo, depending on what you let fall behind in the earlier levels. You can start funneling some points into Coup de Grace (Blitz), and if you find yourself dying a lot, some survivability skills like Charge Domination and Bulwark (Construction), or Aegis of Fate (Aegis). Emberquake (Blitz) is always tempting, of course, and layers well with your other AoE attacks as it does not consume charge. Just be sure you have the mana to support it. Tremor (Aegis) is also a less all-or-nothing alternative to Overload , but I would not recommend taking both.
Posted byEngineer1 year ago
Archived
I'm playing a minion master Necromancer with Synergies and having a blast. I finally unlocked all the minion skills, and now want to focus on a few to invest in. However, aside from the colorful descriptions of the skills, there doesn't seem to be any hard numbers for how the different minions stack up against each other.
For example, Everything DiSC used a sample of 26,703 for the final norming. The four behavioral profiles in one. We recommend using an Everything DiSC assessment if you’re looking for a tool you can have confidence in.
I.E., what is the attack damage / attack speed / max HP / armor, etc. for the skeletons vs. zombies vs. dolls etc.
tl;dr:
Does anybody know of a numbers comparison for the Necromancer minions? Something like this, but for all the different minions, and ideally with attack speed included. Or at least an overview, such as 'skeletons have more armor, but attack slower. Dolls have high attack speed and poison, but die quickly, etc.'
Does anybody know of a numbers comparison for the Necromancer minions? Something like this, but for all the different minions, and ideally with attack speed included. Or at least an overview, such as 'skeletons have more armor, but attack slower. Dolls have high attack speed and poison, but die quickly, etc.'
Any help would be appreciated!
5 comments
The necromancer blends minions and poison based death magic for a very unique and familiar sense of gameplay! Heralded as the true successor to Diablo 2's Necromancer class you will find many many different ways to dissolve, destroy and dominate the enemies within SynergiesMOD.The Necromancer specializes in Horde Minions!Each horde spell casts multiple minions of its type from Skeletons, to Zombies, to Death Dolls and Spores these monsters are ready to take on the masses of enemies within SynergiesMOD and lay down their undead lives for your betterment!
Master Minion Summoning spells are the opposing side of the spectrum. They summon a single powerful minion that itself casts beneficial buff spells for any Horde minion also summoned! These are the Fury, the Shade, and the Spectral Dragon.
More minions await with reactive spells such as the Faceless Terrors that are summoned upon being struck, Inferno Scourge which are summoned upon killing an enemy, and Honored dead which are summoned when monsters die while under the Death Pacts effects!
And last but not least no necromancer would be finished without minions that are raised from the corpses of their enemies, replicating themselves endlessly upon enemies corpses, and so Reanimation brings forth its own horde of Fiends to the class.
Torchlight 2 Warlock Build
Even with so many choices minions only make up a portion of the necromancer! You can build a very competent magic slinging Necro with Bone Needles, or Bone Spikes and Skull Barrage! If melee fighting is your thing the class can also be built around the Infectious Touch melee skill making your Necromancer a deadly bringer of death in its own right!
No Necromancer would be complete without its ghoulish utility spells.. Bone Armor helps you survive even the hardest hits, while Siphon Life drains life from enemies around you, and Spreading the plague creates an aura of poison that follows your necromancer. And who could miss out on SoulShatter, a banshee summoning scream that terrifies enemies around you!
Of course there is more to the necromancer then even minions, castable damage spells, and pure utilities.. ground effect AoE spells like Pestilence and Toxic Hex, Minion buffs like Enrage and Bolster the undead, and pure poison built buffs like Bubonic burst give so many build options you will find it hard to decide which is the play style that best fits your needs!
In the end. its not like you have to survive the Zombie Apocalypse..
because you ARE the Zombie Apocalypse
because you ARE the Zombie Apocalypse